Appreciation through Understanding
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I am really
concerned about the misuse of terms, and I will rant about that from time to
time. Now its High Dynamic Range
(HDR). When a photograph is displayed
with unnatural gray sky, over-saturated colors, or pumped-up shadows, someone
will always say that it has the HDR look. Give me a break! HDR is getting a
bum rap. Scenes in nature often have
high dynamic range. For example a bright
day with gleaming clouds and dark shadows may exhibit 14 stops (EV) of
luminance contrast. Now for the first
time HDR techniques permit photographers to capture the full dynamic range and
color gamut of a scene. This gives the
knowledgeable photographer the opportunity to produce a low dynamic (LDR) image
on a computer screen or paper that is as limited as a single photograph, an
improvement on the single shot, or an art work with extreme saturation
contrasts. That is to say, HDR really
means better than photographic. Of
course, I am not the only one defending the good name of HDR, see: http://www.luminous-landscape.com/essays/hdr-plea.shtml
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So what has gone
wrong with so called HDR images. I
think that either the photographer failed to make a full HDR capture or the tone
mapping step was botched. Lets look at
these steps separately.
HDR Capture: With
current image sensors, full HDR capture requires that a set of images be
made. This set must include images that
properly expose the brightest parts of the scene, the darkest parts of the
scene, and everything in between in steps of two F-stops (RAW) or one F-stop
(JPG). Some experts advise that each
pixel should be fully visible (not clipped) in at least two images. This means that one should check the exposure
of the brightest and darkest parts with spot metering before planning a
sequence of shots. One may be able to
get away with three shots; but often five, seven, or nine shots will be
required. Photographers who blindly make
three shot brackets every time regardless of the conditions may sometimes
improve on their standard images but often are not really getting HDR
capture. Christian Bloch discussed HDR
methods in detail in his wonderful book: The HDRI Handbook.
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Tone Mapping: With
photographic methods and HDR in particular there is the problem of squeezing
the captured dynamic range into the limited dynamic range of computer screens
(10 stops?) or paper (7 stops). With
film the compression was handled automatically by the dyes in slides and print
paper. Now the HDR photographer has
great freedom in mapping the tones onto display devices. Programs such as Photomatix combine images
into an HDR file and then tone map to provide a visible preview that can be
manipulated to taste. It is very convenient,
but also very easy to get it wrong. The white and black points need to be carefully set, and then the
strength, saturation, details enhancer, etc., adjusted to taste. Unpleasant results can easily be obtained,
especially if the initial image set is not complete. There are many HDR programs available now and
a list can be viewed at www.hdrlabs.com. One program I find particularly powerful is
HDR Expose (formerly HDR Photostudio). This program permits one to carry out all adjustment while remaining in
32 bit mode and to save the HDR file in
an efficient format. HDR Expose handles
tome mapping with the complete set of visible colors unlimited by RGB color
spaces so that colors can be maintained.
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There are two other
points to get out of the way. Why not
just process a single exposure in Photoshop or Lightroom so as to darken the
highlights and brighten the shadows? This approach will work if the dynamic range of the scene is limited and
the image is properly exposed. However
it cannot handle blown out high lights and black shadows. Dark shadows can be brightened, but noise
will become evident. What about
processing a RAW image twice, once for the highlights and once for the shadows
and then blend them? In principle this
method cannot increase the dynamic range; however it may improve the handling
of noise. Some photographers use the
double processing method and claim an improvement. Full HDR is, of course, much better; but DR
capture is impossible in the presence of rapid motion.
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Finally, why do
we have to do all the HDR stuff to get an HDR image. Why not have sensors or special in-camera
capture sequences that will give HDR without pain (or thought). I expect that automatic HDR is in our future. One obvious method would be to offer a very
high pixel density sensor in which some pixels are covered with neutral density
(ND) filters. Imagine a sensor in which
each of our current pixels is replaced with four pixels. One would be unchanged, and the other three
would be covered with two, four, and eight stop ND filters in sequence. Each image then would contain all the
necessary information for the generation of a 32 bit HDR image. So the future will give us HDR with full
color gamut and many other features transparently. The days of LDR capture will fade in our
memory just as photographic film has.
charles in General 09:35AM Sep 02, 2010 Comments [0]
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